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Channel: Answers for "TextureMask shader problem?"
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Answer by rodrigot

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solved our problem based on your sample file. Your PSD has a black background with a white radial on top, so for all effects there's no alpha in play there. What I did was transform that into a black with transparent. On Photoshop you should be able to see the checkered background, exported it as PNG-24bit and replaced the png as Culling Mask for "Plate"


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